


The stages are also brimming with secret areas, alternative routes and bosses. For example, the Behemoth that pursues you through Stage 2 is eventually revealed to be mortally wounded and lashing out, the werewolf screams as he reverts back into a man while dying, and the (justifiably) cocky Grim Reaper ends up decapitating himself with his own scythe.
#Castlevania rondo of blood psp maria series#
Rondo of Blood boasts the most detailed graphics the series had seen to date, with impeccable sprite-art that makes me kiss my fingers in the manner of a cartoon chef.Įach enemy has a personality, there are amazing animation flourishes on their deaths, and you feel like you’re encountering bosses midway through their own stories rather than them simply being roadblocks. Meet new hero Richter, who walks with that purposeful Belmont shuffle and comes with the usual gaggle of sub-weapons (though the eight-way whipping technique of Castlevania IVhas sadly been lost to time).īut ‘more of the same’ isn’t so bad when it’s been polished this much. Initial reactions are that Castlevania: Rondo of Blood isn’t going to deliver that.

By now it’s comfy and familiar, but maybe it’s time for something new. I’ve spent countless hours in the grubby boots of the Belmont clan as they painstakingly stomp their way through the Transylvanian countryside on the way to take out Dracula.
